![]() ![]() "Aloy lesbian! What are you doing Sony and Guerilla really? Stop doing it with your characters," reads one review. ![]() And it is this, for some reason, that several 'critics' over on Metacritic have taken umbrage with. Towards the end of Burning Shores, there is the choice to make this match a more romantic one, and players can select a dialogue option that will lead to Aloy and Seyka sharing a kiss. Ahead of the DLC's release, Seyka was touted as a character that would be Aloy's equal, with actress Ashly Burch even saying "Aloy may have met her match". Previously, Horizon Forbidden West Burning Shores saw its user rating drop to as low as 2.7.ĭuring the events of Burning Shores, Aloy meets Seyka, an "ambitious marine of the Quen tribe who has stepped up to help her people survive". However, one plot point has led to the game being review bombed on Metacritic, where the DLC currently sits with a 3.2 user rating. Horizon Forbidden West's DLC Burning Shores released last week, with many praising its visuals and smooth gameplay performance. So our review went to our biggest Souls fan, and this happened at a lot of other outlets, too.Watch on YouTube Horizon Forbidden West Burning Shores launch trailer. Every outlet is different, but many editors would be reluctant to assign a time-consuming review - an additional commitment of several dozen hours - to someone who doesn’t want to play that game. Others may have concerns they won’t be able to get through enough of the game to evaluate it fairly. Some may find the accessibility barrier offputting. What’s particularly tricky about a game like Elden Ring is that, because of developer FromSoftware’s well-known penchant for making extremely difficult games, an outlet’s bench of possible reviewers is a lot more limited than for something like Horizon Forbidden West or the latest Pokémon game. The race to meet the Elden Ring embargo was a tough one to conquer. This inevitably devolves into its own kind of crunch, especially when development teams often polish a game up to the last possible second, even when it has ostensibly “gone gold.” In most cases, reviewers were given about a week to play Elden Ring, an experience that can take as long as 60 or 70 hours to complete. But more often than not, this time is uncompensated and done in addition to ordinary work hours. Getting early and free access to major new releases is a great perk of the job. (We scored the game a 9/10 in our own review.) However, for a variety of reasons - including the notorious difficulty of FromSoftware games and a tight review window - many of the folks reviewing the game are already fans. Make no mistake about it: Elden Ring is a crowning achievement for its developers. ![]() While these review aggregator websites can be a helpful snapshot of the pros and cons of the game, they can occasionally highlight some of the flaws in the complex system that brings game reviews from the farm to your table. As of this writing, the title falls just outside the top 10 highest-rated games ever on Metacritic and is even listed as the best game of all time on OpenCritic. But just how accurately do those scores reflect the game’s mainstream appeal?ĭeveloper FromSoftware’s latest is already a game-of-the-year contender. Elden Ring reviews went live on the morning of February 23, and the result was a deluge of sky-high scores.
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